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When I first
joined AOKP, I had only the vaguest idea of the direction I wanted to go
with my Court persona. The name "Aeric Bannier" was taken from a
character I had played in a D&D campaign that ended just prior to my
Page Turning. When put on the spot for a name for my persona, his
was the first name that came to mind, so I went with it.
About halfway
into Page Turning, I had a change of heart in the type of character I wanted
to play. While Aeric was one of my favorite characters, I wanted
to play something a bit darker for a change. Another character of
mine came to mind, one which I never really got to play to my satisfaction.
Once I became acclimated with the people in AOKP and how the game was played, I began to have second thoughts about my persona. I wanted to make something new, not merely recycle an old tabletop character. Plus there were several people who were playing nonhuman characters at the time; I wanted to be unique. Of course, I had already established some things about Aeric through my roleplaying so far, so rather than come up with some convoluted way to explain a radical change in character, I decided to simply take those elements already established and build upon them. The first of those elements was his personality. Through his behavior at Court every week, Aeric was established as being humorless, tempermental, and extremely sensitive about slights to his honor. Next was a tragedy in his past that he was trying to escape or forget. Finally, although no one actually knew about it In Matrix, there was also the concept of a secret identity. In the end, I
decided to try a type of character I had never played before: the Reformed
Villain. I would play the "bad guy" who had turned over a new leaf,
and sought to atone for his evil deeds by dedicating himself to the Light.
And so, the final incarnation of Aeric was born.
Folken was dripping with style, charisma, and dramatic angst, all of which were elements I wanted for my Court persona. So I set out to make my own version of Folken. Of course, I was limited by my own acting ability and real-world charisma, but nobody's perfect. I decided to take the "Bad Guy Gone Good" concept one step further. Instead of having Aeric do what he did because he believed it to be right, I decided that he did it because it served his purposes. I decided to make Aeric an outright evil character, one who saw the error of his ways and reformed in the hopes of atoning for his crimes. I would leave in him the spark of goodness, but it would be overshadowed by events in his life which drove him to Darkness. Aeric would be
the former lackey of a powerful evil villain, not because he mistakenly
believed his cause to be right but because he craved power more than anything
else in the world. I was inspired in my choice of motivation by the
greatest villain of all time.
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